跨平台的2D/3D的游戏开发框架 LibGDX V1.9.3 发布
jopen 8年前
<p style="text-align: center;"><img alt="" src="https://simg.open-open.com/show/99c7e5f38b981565581de441e6016f98.png" /></p> <p> LibGDX由audio、files、graphics、math、physics、scenes、utils这些主要模块所组成,它们分别对应了LibGDX 中的音频操作,文件读取,2D/3D渲染,LibGDX绘图相关运算,Box2D封装,2D/3D游戏组件,以及LibGDX 内置工具类。</p> <h2>更新日志</h2> <ul> <li>Fixes <a href="/misc/goto?guid=4958990372060113600" title="LWJGL3 Swallowed Exceptions">#3921</a>:LWJGL3 Swallowed Exceptions</li> <li>Fixes <a href="/misc/goto?guid=4958990372179323703" title="Using BoxShapeBuilder with BoundingBox yields box with vertices at model center">#4085</a>: Using BoxShapeBuilder with BoundingBox yields box with vertices at model center</li> </ul> <h2>下载地址</h2> <ul> <li><a href="/misc/goto?guid=4958990372283351116" rel="nofollow"><strong>Source code</strong> (zip)</a></li> <li><a href="/misc/goto?guid=4958990372380175866" rel="nofollow"><strong>Source code</strong> (tar.gz)</a></li> </ul>