帝国时代2开源克隆版:OpenAge

jopen 10年前

OpenAge 是一个志愿者项目,致力于实现一个开源的版本的帝国时代II。主要针对 POSIX 平台,如 GNU / Linux。这个项目同时也是想向 OpenMW, OpenRAOpenTTD.三个项目学习。

 openage技术组成:

Technology Component
C++11 Engine core
Python Scripting, media conversion, in-game console, code generation
CMake Build system
OpenGL2.1 Rendering, shaders
SDL2 Cross-platform Audio/Input/Window handling
Opus Audio codec
Humans Mixing together all of the above

其目标包括:

  • Fully authentic look and feel
    • This can only be approximated, since the behaviour of the original game is mostly undocumented, and guessing/experimenting can only get you this close
    • We will not implement useless artificial limitations (max 30 selectable units...))
  • Multiplayer (obviously)
  • Optionally, Improvements over the original game
  • AI
  • Re-creating free game assets
  • An easily-moddable content format
  • A powerful integrated Python console and interface, comparable to blender

Our goals specifically exclude:

  • Network compatibility with the original game. You really wanna have the same problems again?
  • Binary compatibility with the original game. A one-way script to convert maps/savegames/missions to openage is planned though.

帝国时代2开源克隆版:OpenAge

帝国时代2开源克隆版:OpenAge


项目主页:http://www.open-open.com/lib/view/home/1414458942700