iPhone 2D游戏引擎 cocos2d for iPhone
jopen
13年前
<p>cocos2d for iPhone 是一个是一个用于为iPad, iPhone, iPod Touch 和 Mac开发2D游戏和其他图形交互式应用程序的框架,和 <a href="http://www.open-open.com/lib/view/open1326596371249.html" target="_blank">cocos2d </a>的设计相同,使用相同的 API,但基于 Objective C 的实现。</p> <h3>主要特性:<br /> </h3> <ul> <li>Scene management (workflow) </li> <li>Transitions between scenes </li> <li>Sprites and Sprite Sheets </li> <li>Effects: Lens, Ripple, Waves, Liquid, Twirl, etc. </li> <li>Actions (behaviors): </li> <ul> <li>Trasformation Actions: Move, Rotate, Scale, Jump, etc. </li> <li>Composable actions: Sequence, Spawn, Repeat, Reverse </li> <li>Ease Actions: Exp, Sin, Cubic, etc. </li> <li>Misc actions: CallFunc, OrbitCamera </li> </ul> <li>Basic menus and buttons </li> <li>Integrated <a href="/misc/goto?guid=4958195178268555704" rel="nofollow">Box2d</a> and <a href="/misc/goto?guid=4959500820401711507" rel="nofollow">Chipmunk</a> physics engine </li> <li>Particle system </li> <li>Text rendering support </li> <li>Texture Atlas support </li> <li>Tile Map support </li> <li>Parallax scrolling support </li> <li>Streak Motion support </li> <li>High Score server <a href="/misc/goto?guid=4959500820491207419" rel="nofollow">(Cocos Live)</a> </li> <li>Touch/Accelerometer support </li> <li>Sound support </li> <li>Portrait and Landscape mode </li> <li>Integrated Pause/Resume </li> <li>Supports PowerVR Texture Compression (PVRTC) format </li> <li>Language: objective-c </li> <li>Open Source: Compatible with open and closed source projects </li> <li>OpenGL ES 1.1 based </li> </ul> <p><img alt="iPhone 2D游戏引擎 cocos2d for iPhone" src="https://simg.open-open.com/show/6b4c2d6ac0fd906574dd1a94ecd1abb3.jpg" width="480" height="320" /><br /> <br /> </p> <p><strong>项目主页:</strong><a href="http://www.open-open.com/lib/view/home/1326596299984" target="_blank">http://www.open-open.com/lib/view/home/1326596299984</a></p>