iOS 用Swipe手势和动画实现循环播放图片
AustinJustu
8年前
<p style="text-align:center"><img src="https://simg.open-open.com/show/d460160d5dba97b435aaec3a7da161a7.jpg"></p> <h3>主要想法</h3> <ul> <li>添加3个ImageView展示图片,实现图片的无限循环。</li> <li>使用Swipe手势识别用户向右或向左滑动图片。</li> <li>使用CATransition给ImageView.layer添加动画,展示图片更换的效果。</li> </ul> <h3>实现</h3> <p>在storyboard添加三个UIImageView,用来展示图片。而数组imageArray则用来保存图片对象。</p> <pre> <code class="language-objectivec">@interface ViewController () @property (strong, nonatomic) IBOutlet UIImageView *middleImage; @property (strong, nonatomic) IBOutlet UIImageView *leftImage; @property (strong, nonatomic) IBOutlet UIImageView *rightImage; @property (strong, nonatomic) NSMutableArray *imageArray; @end </code></pre> <p>在viewDidLoad方法中设置一些初始参数</p> <pre> <code class="language-objectivec">- (void)viewDidLoad { [super viewDidLoad]; [self initData]; [self initView]; [self circleSwipeToMiddleImage]; } - (void)initData { self.imageArray = [NSMutableArray new]; NSString *imageName; for (int i = 0; i < 5; i++) { imageName = [NSString stringWithFormat:@"image%i", i]; [self.imageArray addObject:[UIImage imageNamed:imageName]]; } } </code></pre> <p>中间的UIImageView(middleImage)最开始展示的第一张图。</p> <pre> <code class="language-objectivec">- (void)initView { self.middleImage.image = self.imageArray[0]; //在imageView中添加外框,比较容易区分三张图片的位置 [self addBorder:self.middleImage]; [self addBorder:self.leftImage]; [self addBorder:self.rightImage]; } - (void)addBorder:(UIImageView *)imageView { imageView.layer.borderWidth = 1.0; imageView.layer.borderColor = [UIColor lightGrayColor].CGColor; } </code></pre> <p>接着在self.view上添加swipe手势,分别是向左和向右轻扫。swipe手势必须要指定direction轻扫方向,否则默认是向右轻扫。</p> <pre> <code class="language-objectivec">#pragma mark - 图片循环播放 - (void)circleSwipeToMiddleImage { UISwipeGestureRecognizer *gesture1 = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(circleSwipeImageToRight)]; gesture1.direction = UISwipeGestureRecognizerDirectionRight; self.view.userInteractionEnabled = YES; UISwipeGestureRecognizer *gesture2 = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(circleSwipeImageToLeft)]; gesture2.direction = UISwipeGestureRecognizerDirectionLeft; [self.view addGestureRecognizer:gesture1]; [self.view addGestureRecognizer:gesture2]; } </code></pre> <p>然后实现轻扫响应方法。</p> <p>向右轻扫,middleImage显示下一张图片,则图片的下标index是当前展示图片的下标 + 1。而为了实现无限循环并不超出数组的下标范围,则需要%图片数据的张数。</p> <pre> <code class="language-objectivec">/** 向右轻扫响应方法 */ - (void)circleSwipeImageToRight { UIImage *currentImage = self.middleImage.image; NSInteger index = [self.imageArray indexOfObject:currentImage]; index = (index + 1) % self.imageArray.count; [self changeAnimation:index toRight:YES]; } </code></pre> <p>向左轻扫,middleImage显示上一张图片,则图片的下标index是当前展示图片的下标 - 1。而为了实现无限循环并不超出数组的下标范围,则需要加上图片的张数之后在%图片的张数。</p> <pre> <code class="language-objectivec">/** 向左轻扫响应方法 */ - (void)circleSwipeImageToLeft { UIImage *currentImage = self.middleImage.image; NSInteger index = [self.imageArray indexOfObject:currentImage]; index = (index - 1 + self.imageArray.count) % self.imageArray.count; [self changeAnimation:index toRight:NO]; } </code></pre> <p>最后是对middleImage.layer添加动画。</p> <pre> <code class="language-objectivec">#pragma mark - 添加动画 /** 为middleImage添加动画效果 @param index 图片数组下标 @param toRight 是否是向右滑动 */ - (void)changeAnimation:(NSInteger)index toRight:(BOOL)toRight { CATransition *transition = [CATransition animation]; transition.type = kCATransitionReveal; //设置动画过渡的方式 if (toRight) { //向右滑动,则图片是由左向右运动 transition.subtype = kCATransitionFromLeft; } else { //向左滑动,则图片是由右向左运动 transition.subtype = kCATransitionFromRight; } //将动画添加middleIamge.layer上 [self.middleImage.layer addAnimation:transition forKey:nil]; NSInteger count = self.imageArray.count; if (index >= 0 && index < count) { //更改middleImage展示的图片 self.middleImage.image = self.imageArray[index]; } } </code></pre> <p>还有,图片可以选中了之后直接拉到项目的Assets.xcassets里面</p> <p style="text-align:center"><img src="https://simg.open-open.com/show/4d49defe8719bdb034422121906d97d2.jpg"></p> <p>assets.png</p> <p>最终效果如下:</p> <p style="text-align:center"><img src="https://simg.open-open.com/show/d8505089335ed097e9fcb7b43f903574.gif"></p> <p>ChangeImage.gif</p> <p>其实在这个项目中,leftImage和rightImage都没有显示图片,可以去掉,为了展示有多张图片的效果,可以在middleImage后面添加一个加了边框的UIView。</p> <p>而在这个项目中,有一个局限,就是transition.type 只能指定是kCATransitionReveal格式,其他的格式的过渡效果都比较差。可以使leftImage和rightImage展示图片,然后将位置调整一下,并且修改transition.type看一下效果。下面是更改为kCATransitionPush的效果。</p> <p style="text-align:center"><img src="https://simg.open-open.com/show/44ba39097694be0c10b3fae8bb329575.gif"></p> <p> </p> <p>来自:http://www.cnblogs.com/liseylee/p/6482802.html</p> <p> </p>