Android 手势锁的实现 让自己的应用更加安全吧

jopen 9年前

转载请标明出处:http://blog.csdn.net/lmj623565791/article/details/36236113

今天偶遇以github上gesturelock关于手势锁的一个例子(有兴趣的去搜索下看看),于是下载下来研究,无奈基本没有注释,代码上存在一些问题(当设置gravity=center_vertical无法进行手势选择,无意中发现的),于是借鉴这位仁兄的代码,自己重写写了一个,修复了一些问题,加入一些基本的自定义属性,在此先感谢这位兄弟~。

先上图,默认效果图:



当然可以自定义数量啊,颜色神马的,自定义效果图:



如果你有艺术细胞,可以给我推荐几个颜色,无奈个人审美有问题~


1、整体思路

a、自定义了一个RelativeLayout(GestureLockViewGroup)在里面会根据传入的每行的个数,生成多个GestureLockView(就是上面一个个小圈圈),然后会自动进行布局,里面的宽度,间距,内圆的直径,箭头的大小神马的都是百分比实现的,所以大胆的设置你喜欢的个数,只要你没有密集恐惧症~

b、GestureLockView有三个状态,没有手指触碰、手指触碰、和手指抬起,会根据这三个状态绘制不同的效果,以及抬起时的小箭头需要旋转的角度,会根据用户选择的GestureLockView,进行计算,在GestureLockViewGroup为每个GestureLockView设置

c、GestureLockViewGroup主要就是判断用户ACTION_MOVE,ACTION_DOWN , ACTION_UP时改变选中的GestureLockView的状态,并且记录下来,提供一定的回调。

下面开始看代码:

2、声明一些用户可以设置的属性:

<?xml version="1.0" encoding="utf-8"?>  <resources>        <attr name="color_no_finger_inner_circle" format="color" />      <attr name="color_no_finger_outer_circle" format="color" />      <attr name="color_finger_on" format="color" />      <attr name="color_finger_up" format="color" />      <attr name="count" format="integer" />      <attr name="tryTimes" format="integer" />        <declare-styleable name="GestureLockViewGroup">          <attr name="color_no_finger_inner_circle" />          <attr name="color_no_finger_outer_circle" />          <attr name="color_finger_on" />          <attr name="color_finger_up" />          <attr name="count" />          <attr name="tryTimes" />      </declare-styleable>    </resources>

用户可以用过在xml文件中设置这些属性,改变外观,最多尝试次数以及数量等。

3、GestureLockView

package com.zhy.zhy_gesturelockview.view;    import android.content.Context;  import android.graphics.Canvas;  import android.graphics.Paint;  import android.graphics.Paint.Style;  import android.graphics.Path;  import android.view.View;    public class GestureLockView extends View  {   private static final String TAG = "GestureLockView";   /**    * GestureLockView的三种状态    */   enum Mode   {    STATUS_NO_FINGER, STATUS_FINGER_ON, STATUS_FINGER_UP;   }     /**    * GestureLockView的当前状态    */   private Mode mCurrentStatus = Mode.STATUS_NO_FINGER;      /**    * 宽度    */   private int mWidth;   /**    * 高度    */   private int mHeight;   /**    * 外圆半径    */   private int mRadius;   /**    * 画笔的宽度    */   private int mStrokeWidth = 2;     /**    * 圆心坐标    */   private int mCenterX;   private int mCenterY;   private Paint mPaint;     /**    * 箭头(小三角最长边的一半长度 = mArrawRate * mWidth / 2 )    */   private float mArrowRate = 0.333f;   private int mArrowDegree = -1;   private Path mArrowPath;   /**    * 内圆的半径 = mInnerCircleRadiusRate * mRadus    *     */   private float mInnerCircleRadiusRate = 0.3F;     /**    * 四个颜色,可由用户自定义,初始化时由GestureLockViewGroup传入    */   private int mColorNoFingerInner;   private int mColorNoFingerOutter;   private int mColorFingerOn;   private int mColorFingerUp;     public GestureLockView(Context context , int colorNoFingerInner , int colorNoFingerOutter , int colorFingerOn , int colorFingerUp )   {    super(context);    this.mColorNoFingerInner = colorNoFingerInner;    this.mColorNoFingerOutter = colorNoFingerOutter;    this.mColorFingerOn = colorFingerOn;    this.mColorFingerUp = colorFingerUp;    mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);    mArrowPath = new Path();     }     @Override   protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec)   {    super.onMeasure(widthMeasureSpec, heightMeasureSpec);      mWidth = MeasureSpec.getSize(widthMeasureSpec);    mHeight = MeasureSpec.getSize(heightMeasureSpec);      // 取长和宽中的小值    mWidth = mWidth < mHeight ? mWidth : mHeight;    mRadius = mCenterX = mCenterY = mWidth / 2;    mRadius -= mStrokeWidth / 2;      // 绘制三角形,初始时是个默认箭头朝上的一个等腰三角形,用户绘制结束后,根据由两个GestureLockView决定需要旋转多少度    float mArrowLength = mWidth / 2 * mArrowRate;    mArrowPath.moveTo(mWidth / 2, mStrokeWidth + 2);    mArrowPath.lineTo(mWidth / 2 - mArrowLength, mStrokeWidth + 2      + mArrowLength);    mArrowPath.lineTo(mWidth / 2 + mArrowLength, mStrokeWidth + 2      + mArrowLength);    mArrowPath.close();    mArrowPath.setFillType(Path.FillType.WINDING);     }     @Override   protected void onDraw(Canvas canvas)   {      switch (mCurrentStatus)    {    case STATUS_FINGER_ON:       // 绘制外圆     mPaint.setStyle(Style.STROKE);     mPaint.setColor(mColorFingerOn);     mPaint.setStrokeWidth(2);     canvas.drawCircle(mCenterX, mCenterY, mRadius, mPaint);     // 绘制内圆     mPaint.setStyle(Style.FILL);     canvas.drawCircle(mCenterX, mCenterY, mRadius       * mInnerCircleRadiusRate, mPaint);     break;    case STATUS_FINGER_UP:     // 绘制外圆     mPaint.setColor(mColorFingerUp);     mPaint.setStyle(Style.STROKE);     mPaint.setStrokeWidth(2);     canvas.drawCircle(mCenterX, mCenterY, mRadius, mPaint);     // 绘制内圆     mPaint.setStyle(Style.FILL);     canvas.drawCircle(mCenterX, mCenterY, mRadius       * mInnerCircleRadiusRate, mPaint);       drawArrow(canvas);       break;      case STATUS_NO_FINGER:       // 绘制外圆     mPaint.setStyle(Style.FILL);     mPaint.setColor(mColorNoFingerOutter);     canvas.drawCircle(mCenterX, mCenterY, mRadius, mPaint);     // 绘制内圆     mPaint.setColor(mColorNoFingerInner);     canvas.drawCircle(mCenterX, mCenterY, mRadius       * mInnerCircleRadiusRate, mPaint);     break;      }     }     /**    * 绘制箭头    * @param canvas    */   private void drawArrow(Canvas canvas)   {    if (mArrowDegree != -1)    {     mPaint.setStyle(Paint.Style.FILL);       canvas.save();     canvas.rotate(mArrowDegree, mCenterX, mCenterY);     canvas.drawPath(mArrowPath, mPaint);       canvas.restore();    }     }     /**    * 设置当前模式并重绘界面    *     * @param mode    */   public void setMode(Mode mode)   {    this.mCurrentStatus = mode;    invalidate();   }     public void setArrowDegree(int degree)   {    this.mArrowDegree = degree;   }     public int getArrowDegree()   {    return this.mArrowDegree;   }  }

注释很详细,主要就是onDraw时,判断当前状态,绘制不同的显示效果;状态的改变都是GestureLockViewGroup的onTouchEvent中设置的。

4、GestureLockViewGroup

package com.zhy.zhy_gesturelockview.view;    import java.util.ArrayList;  import java.util.List;    import android.content.Context;  import android.content.res.TypedArray;  import android.graphics.Canvas;  import android.graphics.Color;  import android.graphics.Paint;  import android.graphics.Path;  import android.graphics.Point;  import android.util.AttributeSet;  import android.util.Log;  import android.view.MotionEvent;  import android.view.View;  import android.widget.RelativeLayout;    import com.zhy.zhy_gesturelockview.R;  import com.zhy.zhy_gesturelockview.view.GestureLockView.Mode;    /**   * 整体包含n*n个GestureLockView,每个GestureLockView间间隔mMarginBetweenLockView,   * 最外层的GestureLockView与容器存在mMarginBetweenLockView的外边距   *    * 关于GestureLockView的边长(n*n): n * mGestureLockViewWidth + ( n + 1 ) *   * mMarginBetweenLockView = mWidth ; 得:mGestureLockViewWidth = 4 * mWidth / ( 5   * * mCount + 1 ) 注:mMarginBetweenLockView = mGestureLockViewWidth * 0.25 ;   *    * @author zhy   *    */  public class GestureLockViewGroup extends RelativeLayout  {     private static final String TAG = "GestureLockViewGroup";   /**    * 保存所有的GestureLockView    */   private GestureLockView[] mGestureLockViews;   /**    * 每个边上的GestureLockView的个数    */   private int mCount = 4;   /**    * 存储答案    */   private int[] mAnswer = { 0, 1, 2, 5, 8 };   /**    * 保存用户选中的GestureLockView的id    */   private List<Integer> mChoose = new ArrayList<Integer>();     private Paint mPaint;   /**    * 每个GestureLockView中间的间距 设置为:mGestureLockViewWidth * 25%    */   private int mMarginBetweenLockView = 30;   /**    * GestureLockView的边长 4 * mWidth / ( 5 * mCount + 1 )    */   private int mGestureLockViewWidth;     /**    * GestureLockView无手指触摸的状态下内圆的颜色    */   private int mNoFingerInnerCircleColor = 0xFF939090;   /**    * GestureLockView无手指触摸的状态下外圆的颜色    */   private int mNoFingerOuterCircleColor = 0xFFE0DBDB;   /**    * GestureLockView手指触摸的状态下内圆和外圆的颜色    */   private int mFingerOnColor = 0xFF378FC9;   /**    * GestureLockView手指抬起的状态下内圆和外圆的颜色    */   private int mFingerUpColor = 0xFFFF0000;     /**    * 宽度    */   private int mWidth;   /**    * 高度    */   private int mHeight;     private Path mPath;   /**    * 指引线的开始位置x    */   private int mLastPathX;   /**    * 指引线的开始位置y    */   private int mLastPathY;   /**    * 指引下的结束位置    */   private Point mTmpTarget = new Point();     /**    * 最大尝试次数    */   private int mTryTimes = 4;   /**    * 回调接口    */   private OnGestureLockViewListener mOnGestureLockViewListener;     public GestureLockViewGroup(Context context, AttributeSet attrs)   {    this(context, attrs, 0);   }     public GestureLockViewGroup(Context context, AttributeSet attrs,     int defStyle)   {    super(context, attrs, defStyle);    /**     * 获得所有自定义的参数的值     */    TypedArray a = context.getTheme().obtainStyledAttributes(attrs,      R.styleable.GestureLockViewGroup, defStyle, 0);    int n = a.getIndexCount();      for (int i = 0; i < n; i++)    {     int attr = a.getIndex(i);     switch (attr)     {     case R.styleable.GestureLockViewGroup_color_no_finger_inner_circle:      mNoFingerInnerCircleColor = a.getColor(attr,        mNoFingerInnerCircleColor);      break;     case R.styleable.GestureLockViewGroup_color_no_finger_outer_circle:      mNoFingerOuterCircleColor = a.getColor(attr,        mNoFingerOuterCircleColor);      break;     case R.styleable.GestureLockViewGroup_color_finger_on:      mFingerOnColor = a.getColor(attr, mFingerOnColor);      break;     case R.styleable.GestureLockViewGroup_color_finger_up:      mFingerUpColor = a.getColor(attr, mFingerUpColor);      break;     case R.styleable.GestureLockViewGroup_count:      mCount = a.getInt(attr, 3);      break;     case R.styleable.GestureLockViewGroup_tryTimes:      mTryTimes = a.getInt(attr, 5);     default:      break;     }    }      a.recycle();      // 初始化画笔    mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);    mPaint.setStyle(Paint.Style.STROKE);    // mPaint.setStrokeWidth(20);    mPaint.setStrokeCap(Paint.Cap.ROUND);    mPaint.setStrokeJoin(Paint.Join.ROUND);    // mPaint.setColor(Color.parseColor("#aaffffff"));    mPath = new Path();   }     @Override   protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec)   {    super.onMeasure(widthMeasureSpec, heightMeasureSpec);      mWidth = MeasureSpec.getSize(widthMeasureSpec);    mHeight = MeasureSpec.getSize(heightMeasureSpec);      // Log.e(TAG, mWidth + "");    // Log.e(TAG, mHeight + "");      mHeight = mWidth = mWidth < mHeight ? mWidth : mHeight;      // setMeasuredDimension(mWidth, mHeight);      // 初始化mGestureLockViews    if (mGestureLockViews == null)    {     mGestureLockViews = new GestureLockView[mCount * mCount];     // 计算每个GestureLockView的宽度     mGestureLockViewWidth = (int) (4 * mWidth * 1.0f / (5 * mCount + 1));     //计算每个GestureLockView的间距     mMarginBetweenLockView = (int) (mGestureLockViewWidth * 0.25);     // 设置画笔的宽度为GestureLockView的内圆直径稍微小点(不喜欢的话,随便设)     mPaint.setStrokeWidth(mGestureLockViewWidth * 0.29f);       for (int i = 0; i < mGestureLockViews.length; i++)     {      //初始化每个GestureLockView      mGestureLockViews[i] = new GestureLockView(getContext(),        mNoFingerInnerCircleColor, mNoFingerOuterCircleColor,        mFingerOnColor, mFingerUpColor);      mGestureLockViews[i].setId(i + 1);      //设置参数,主要是定位GestureLockView间的位置      RelativeLayout.LayoutParams lockerParams = new RelativeLayout.LayoutParams(        mGestureLockViewWidth, mGestureLockViewWidth);        // 不是每行的第一个,则设置位置为前一个的右边      if (i % mCount != 0)      {       lockerParams.addRule(RelativeLayout.RIGHT_OF,         mGestureLockViews[i - 1].getId());      }      // 从第二行开始,设置为上一行同一位置View的下面      if (i > mCount - 1)      {       lockerParams.addRule(RelativeLayout.BELOW,         mGestureLockViews[i - mCount].getId());      }      //设置右下左上的边距      int rightMargin = mMarginBetweenLockView;      int bottomMargin = mMarginBetweenLockView;      int leftMagin = 0;      int topMargin = 0;      /**       * 每个View都有右外边距和底外边距 第一行的有上外边距 第一列的有左外边距       */      if (i >= 0 && i < mCount)// 第一行      {       topMargin = mMarginBetweenLockView;      }      if (i % mCount == 0)// 第一列      {       leftMagin = mMarginBetweenLockView;      }        lockerParams.setMargins(leftMagin, topMargin, rightMargin,        bottomMargin);      mGestureLockViews[i].setMode(Mode.STATUS_NO_FINGER);      addView(mGestureLockViews[i], lockerParams);     }       Log.e(TAG, "mWidth = " + mWidth + " ,  mGestureViewWidth = "       + mGestureLockViewWidth + " , mMarginBetweenLockView = "       + mMarginBetweenLockView);      }   }     @Override   public boolean onTouchEvent(MotionEvent event)   {    int action = event.getAction();    int x = (int) event.getX();    int y = (int) event.getY();      switch (action)    {    case MotionEvent.ACTION_DOWN:     // 重置     reset();     break;    case MotionEvent.ACTION_MOVE:     mPaint.setColor(mFingerOnColor);     mPaint.setAlpha(50);     GestureLockView child = getChildIdByPos(x, y);     if (child != null)     {      int cId = child.getId();      if (!mChoose.contains(cId))      {       mChoose.add(cId);       child.setMode(Mode.STATUS_FINGER_ON);       if (mOnGestureLockViewListener != null)        mOnGestureLockViewListener.onBlockSelected(cId);       // 设置指引线的起点       mLastPathX = child.getLeft() / 2 + child.getRight() / 2;       mLastPathY = child.getTop() / 2 + child.getBottom() / 2;         if (mChoose.size() == 1)// 当前添加为第一个       {        mPath.moveTo(mLastPathX, mLastPathY);       } else       // 非第一个,将两者使用线连上       {        mPath.lineTo(mLastPathX, mLastPathY);       }        }     }     // 指引线的终点     mTmpTarget.x = x;     mTmpTarget.y = y;     break;    case MotionEvent.ACTION_UP:       mPaint.setColor(mFingerUpColor);     mPaint.setAlpha(50);     this.mTryTimes--;       // 回调是否成功     if (mOnGestureLockViewListener != null && mChoose.size() > 0)     {      mOnGestureLockViewListener.onGestureEvent(checkAnswer());      if (this.mTryTimes == 0)      {       mOnGestureLockViewListener.onUnmatchedExceedBoundary();      }     }       Log.e(TAG, "mUnMatchExceedBoundary = " + mTryTimes);     Log.e(TAG, "mChoose = " + mChoose);     // 将终点设置位置为起点,即取消指引线     mTmpTarget.x = mLastPathX;     mTmpTarget.y = mLastPathY;       // 改变子元素的状态为UP     changeItemMode();          // 计算每个元素中箭头需要旋转的角度     for (int i = 0; i + 1 < mChoose.size(); i++)     {      int childId = mChoose.get(i);      int nextChildId = mChoose.get(i + 1);        GestureLockView startChild = (GestureLockView) findViewById(childId);      GestureLockView nextChild = (GestureLockView) findViewById(nextChildId);        int dx = nextChild.getLeft() - startChild.getLeft();      int dy = nextChild.getTop() - startChild.getTop();      // 计算角度      int angle = (int) Math.toDegrees(Math.atan2(dy, dx)) + 90;      startChild.setArrowDegree(angle);     }     break;      }    invalidate();    return true;   }     private void changeItemMode()   {    for (GestureLockView gestureLockView : mGestureLockViews)    {     if (mChoose.contains(gestureLockView.getId()))     {      gestureLockView.setMode(Mode.STATUS_FINGER_UP);     }    }   }     /**    *     * 做一些必要的重置    */   private void reset()   {    mChoose.clear();    mPath.reset();    for (GestureLockView gestureLockView : mGestureLockViews)    {     gestureLockView.setMode(Mode.STATUS_NO_FINGER);     gestureLockView.setArrowDegree(-1);    }   }   /**    * 检查用户绘制的手势是否正确    * @return    */   private boolean checkAnswer()   {    if (mAnswer.length != mChoose.size())     return false;      for (int i = 0; i < mAnswer.length; i++)    {     if (mAnswer[i] != mChoose.get(i))      return false;    }      return true;   }      /**    * 检查当前左边是否在child中    * @param child    * @param x    * @param y    * @return    */   private boolean checkPositionInChild(View child, int x, int y)   {      //设置了内边距,即x,y必须落入下GestureLockView的内部中间的小区域中,可以通过调整padding使得x,y落入范围不变大,或者不设置padding    int padding = (int) (mGestureLockViewWidth * 0.15);      if (x >= child.getLeft() + padding && x <= child.getRight() - padding      && y >= child.getTop() + padding      && y <= child.getBottom() - padding)    {     return true;    }    return false;   }     /**    * 通过x,y获得落入的GestureLockView    * @param x    * @param y    * @return    */   private GestureLockView getChildIdByPos(int x, int y)   {    for (GestureLockView gestureLockView : mGestureLockViews)    {     if (checkPositionInChild(gestureLockView, x, y))     {      return gestureLockView;     }    }      return null;     }     /**    * 设置回调接口    *     * @param listener    */   public void setOnGestureLockViewListener(OnGestureLockViewListener listener)   {    this.mOnGestureLockViewListener = listener;   }     /**    * 对外公布设置答案的方法    *     * @param answer    */   public void setAnswer(int[] answer)   {    this.mAnswer = answer;   }     /**    * 设置最大实验次数    *     * @param boundary    */   public void setUnMatchExceedBoundary(int boundary)   {    this.mTryTimes = boundary;   }     @Override   public void dispatchDraw(Canvas canvas)   {    super.dispatchDraw(canvas);    //绘制GestureLockView间的连线    if (mPath != null)    {     canvas.drawPath(mPath, mPaint);    }    //绘制指引线    if (mChoose.size() > 0)    {     if (mLastPathX != 0 && mLastPathY != 0)      canvas.drawLine(mLastPathX, mLastPathY, mTmpTarget.x,        mTmpTarget.y, mPaint);    }     }     public interface OnGestureLockViewListener   {    /**     * 单独选中元素的Id     *      * @param position     */    public void onBlockSelected(int cId);      /**     * 是否匹配     *      * @param matched     */    public void onGestureEvent(boolean matched);      /**     * 超过尝试次数     */    public void onUnmatchedExceedBoundary();   }  }

注释极其详细,用极其不过分~主要就是onTouchEvent中对用户选择的GestureLockView进行判断,以及改变GestureLockView状态等。

5、布局文件

<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"      xmlns:tools="http://schemas.android.com/tools"      xmlns:zhy="http://schemas.android.com/apk/res/com.zhy.zhy_gesturelockview"      android:layout_width="match_parent"      android:layout_height="match_parent" >        <com.zhy.zhy_gesturelockview.view.GestureLockViewGroup          android:id="@+id/id_gestureLockViewGroup"          android:layout_width="match_parent"          android:layout_height="match_parent"          android:background="#F2F2F7"          android:gravity="center_vertical"          zhy:count="3"          zhy:tryTimes="5" />  <!--   zhy:color_no_finger_inner_circle="#ff085D58"          zhy:color_no_finger_outer_circle="#ff08F0E0"          zhy:color_finger_on="#FF1734BF" -->    </RelativeLayout>

有兴趣的可以自定义属性,把注释的代码添进去就行,当然你也可以什么都不设置,单纯设置宽度和高度,我觉得默认效果也是不错的 ~

6、调用

package com.zhy.zhy_gesturelockview;    import android.app.Activity;  import android.os.Bundle;  import android.widget.Toast;    import com.zhy.zhy_gesturelockview.view.GestureLockViewGroup;  import com.zhy.zhy_gesturelockview.view.GestureLockViewGroup.OnGestureLockViewListener;    public class MainActivity extends Activity  {     private GestureLockViewGroup mGestureLockViewGroup;     @Override   protected void onCreate(Bundle savedInstanceState)   {    super.onCreate(savedInstanceState);    setContentView(R.layout.activity_main);      mGestureLockViewGroup = (GestureLockViewGroup) findViewById(R.id.id_gestureLockViewGroup);    mGestureLockViewGroup.setAnswer(new int[] { 1, 2, 3, 4,5 });    mGestureLockViewGroup      .setOnGestureLockViewListener(new OnGestureLockViewListener()      {         @Override       public void onUnmatchedExceedBoundary()       {        Toast.makeText(MainActivity.this, "错误5次...",          Toast.LENGTH_SHORT).show();        mGestureLockViewGroup.setUnMatchExceedBoundary(5);       }         @Override       public void onGestureEvent(boolean matched)       {        Toast.makeText(MainActivity.this, matched+"",          Toast.LENGTH_SHORT).show();       }         @Override       public void onBlockSelected(int cId)       {       }      });   }    }

调用是不是so easy,懒得看代码又需要用的,可以直接拿来使用,等哪天闲着蛋疼可以研究研究代码~


ok,有任何问题的留言~


源码明天到公司贴出来吧,尼玛,这是拿手机共享的热点写的,我的流量啊~~~~还好是1号~

源码点击下载




来自: http://blog.csdn.net//lmj623565791/article/details/36236113