Volley拓展框架——Netroid,以及与Volley的差异
Netroid是一个基于Volley实现的Android Http库。提供执行网络请求、缓存返回结果、批量图片加载、大文件断点下载的常见Http交互功能。致力于避免每个项目重复开发基础Http功能,实现显著地缩短开发周期的愿景。
功能上的区别:
作为Volley的拓展框架,netroid增加了大文件断点下载,并且netroid的可定制性更强。
实现上的区别:
1. 缓存的处理;
在volley中,缓存的过期时间是通过 ttl 和 softTtl 控制
/** True if the entry is expired. */ public boolean isExpired() { return this.ttl < System.currentTimeMillis(); } /** True if a refresh is needed from the original data source. */ public boolean refreshNeeded() { return this.softTtl < System.currentTimeMillis(); }
而这两个值的来源是HttpHeaderParser.parseCacheHeaders
public static Cache.Entry parseCacheHeaders(NetworkResponse response) { long now = System.currentTimeMillis(); long serverDate = 0; long lastModified = 0; long serverExpires = 0; long softExpire = 0; long finalExpire = 0; long maxAge = 0; long staleWhileRevalidate = 0; boolean hasCacheControl = false; boolean mustRevalidate = false; String serverEtag = null; headerValue = headers.get("Date"); if (headerValue != null) { serverDate = parseDateAsEpoch(headerValue); } headerValue = headers.get("Cache-Control"); if (headerValue != null) { hasCacheControl = true; String[] tokens = headerValue.split(","); for (int i = 0; i < tokens.length; i++) { String token = tokens[i].trim(); if (token.equals("no-cache") || token.equals("no-store")) { return null; } else if (token.startsWith("max-age=")) { try { maxAge = Long.parseLong(token.substring(8)); } catch (Exception e) { } } else if (token.startsWith("stale-while-revalidate=")) { try { staleWhileRevalidate = Long.parseLong(token.substring(23)); } catch (Exception e) { } } else if (token.equals("must-revalidate") || token.equals("proxy-revalidate")) { mustRevalidate = true; } } } headerValue = headers.get("Expires"); if (headerValue != null) { serverExpires = parseDateAsEpoch(headerValue); } headerValue = headers.get("Last-Modified"); if (headerValue != null) { lastModified = parseDateAsEpoch(headerValue); // Cache-Control takes precedence over an Expires header, even if both exist and Expires is more restrictive. // 如果服务器返回的header中有Cache-Control字段,则可以按照制定的规则进行设定 if (hasCacheControl) { softExpire = now + maxAge * 1000; finalExpire = mustRevalidate ? softExpire : softExpire + staleWhileRevalidate * 1000; } // 若服务器返回的header中包含Expires和Date字段 else if (serverDate > 0 && serverExpires >= serverDate) { // Default semantic for Expire header in HTTP specification is softExpire. softExpire = now + (serverExpires - serverDate); finalExpire = softExpire; } Cache.Entry entry = new Cache.Entry(); entry.data = response.data; entry.etag = serverEtag; entry.softTtl = softExpire; entry.ttl = finalExpire; entry.serverDate = serverDate; entry.lastModified = lastModified; return entry; }
根据上述代码中的中文注释看,若服务器返回的header中没有Cache-Control,Expires,Date等字段,则 ttl 和 softExpire 的值均为默认的0,从而使得缓存永远是过期的,其影响是缓存不仅不能起效,反而每次网络请求都需要更新缓存,最后就是拖累整体性能。
为此,netroid采用expireTime字段替代了 ttl 和 softExpire ,每次发起请求时,需指定过期时间
// com.duowan.mobile.netroid.Request.java public void setCacheExpireTime(TimeUnit timeUnit, int amount) { this.mCacheExpireTime = System.currentTimeMillis() + timeUnit.toMillis(amount); } public final boolean shouldCache() { return mCacheExpireTime > 0; }
从上述代码看出,若没有设置过期时间时,不会产生缓存
/** True if the entry is expired. */ public boolean isExpired() { return expireTime < System.currentTimeMillis(); } /** True if a refresh is needed from the original data source. */ public boolean refreshNeeded() { // still unimplemented, might be use a constant like 'refreshTime'? return this.expireTime < System.currentTimeMillis(); }
2. 网络数据处理;
首先贴一段带注释的代码:
public NetworkResponse performRequest(Request<?> request) throws VolleyError { // Determine if request had non-http perform. // 若该请求不需要访问网络,则直接复写perform方法。使用场景如,加载数据库的数据,或者加载本地图片,使用此框架可以统一处理此类耗时操作 NetworkResponse networkResponse = request.perform(); if (networkResponse != null) return networkResponse; long requestStart = SystemClock.elapsedRealtime(); while (true) { // If the request was cancelled already, // do not perform the network request. if (request.isCanceled()) { request.finish("perform-discard-cancelled"); mDelivery.postCancel(request); throw new NetworkError(networkResponse); } HttpResponse httpResponse = null; byte[] responseContents = null; try { // prepare to perform this request, normally is reset the request headers. // 此方法默认实现为空,若请求有需要预处理的话,该设计也是极好的。使用场景如,在进行大文件断点下载时,需要设置Range头字段,但是网络异常进行retry时就不太好处理range了,但是有这个方法就很简单了 request.prepare(); httpResponse = mHttpStack.performRequest(request); StatusLine statusLine = httpResponse.getStatusLine(); int statusCode = statusLine.getStatusCode(); if (statusCode < 200 || statusCode > 299) throw new IOException(); // 此方法的默认实现为volley的实现方法,但是可以复写该方法。volley的实现方式是直接把请求到的数据转为byte[],此方式会限制请求的数据量不能太大,否则会OOM。 // 若下载大文件时,就得复写这个方法,将网络请求的数据流读写到文件,而不是内存 responseContents = request.handleResponse(httpResponse, mDelivery); // if the request is slow, log it. long requestLifetime = SystemClock.elapsedRealtime() - requestStart; logSlowRequests(requestLifetime, request, responseContents, statusLine); return new NetworkResponse(statusCode, responseContents, parseCharset(httpResponse)); } catch (SocketTimeoutException e) { attemptRetryOnException("socket", request, new TimeoutError()); } catch (ConnectTimeoutException e) { attemptRetryOnException("connection", request, new TimeoutError()); } catch (MalformedURLException e) { throw new RuntimeException("Bad URL " + request.getUrl(), e); } catch (IOException e) { 。。。 } } }
3. 数据请求过程回调;
在volley的实现中,是通过ExecutorDelivery将数据请求的结果回调给调用者。
public interface ResponseDelivery { /** * Parses a response from the network or cache and delivers it. */ public void postResponse(Request<?> request, Response<?> response); /** * Parses a response from the network or cache and delivers it. The provided * Runnable will be executed after delivery. */ public void postResponse(Request<?> request, Response<?> response, Runnable runnable); /** * Posts an error for the given request. */ public void postError(Request<?> request, VolleyError error); }
netroid在此基础上增加了一些回调:
public interface Delivery { /** Posts request finished callback for the given request. */ void postFinish(Request<?> request); /** Parses a response from the network or cache and delivers it. */ public void postResponse(Request<?> request, Response<?> response); /** * Parses a response from the network or cache and delivers it. The provided * Runnable will be executed after delivery. */ public void postResponse(Request<?> request, Response<?> response, Runnable runnable); /** Posts an error for the given request. */ public void postError(Request<?> request, VolleyError error); /** Posts a cancel callback for the given request. */ void postCancel(Request<?> request); /** Posts starting execute callback for the given request. */ void postPreExecute(Request<?> request); /** Posts cache used callback for the given request. */ void postUsedCache(Request<?> request); /** Posts networking callback for the given request. */ void postNetworking(Request<?> request); /** Posts request retry callback for the given request. */ void postRetry(Request<?> request); /** Posts file download progress stat. */ void postDownloadProgress(Request<?> request, long fileSize, long downloadedSize); }
可以看出,这些回调基本覆盖了请求过程中的关键点,主要是有postDownloadProgress方法,进行回调文件下载进度。
// com.duowan.mobile.netroid.NetworkDispatcher.java request.addMarker("network-queue-take"); mDelivery.postPreExecute(request); // If the request was cancelled already, // do not perform the network request. if (request.isCanceled()) { request.finish("network-discard-cancelled"); mDelivery.postCancel(request); mDelivery.postFinish(request); continue; } // Perform the network request. NetworkResponse networkResponse = mNetwork.performRequest(request); request.addMarker("network-http-complete"); // Parse the response here on the worker thread. Response<?> response = request.parseNetworkResponse(networkResponse); request.addMarker("network-parse-complete"); // Write to cache if applicable. if (mCache != null && request.shouldCache() && response.cacheEntry != null) { response.cacheEntry.expireTime = request.getCacheExpireTime(); mCache.putEntry(request.getCacheKey(), response.cacheEntry); request.addMarker("network-cache-written"); } // Post the response back. request.markDelivered(); mDelivery.postResponse(request, response);
从上述代码看出,回调确实很多,若在这些回调中添加太多操作的话,肯定会影响数据请求的速度。
总的来说,netroid相对volley的改进还是不错的,这也是这两天看代码的总结,如有遗漏,后面再补充!
来自: http://blog.csdn.net/brian512/article/details/50499423?ref=myread