netty与websocket通信demo

jopen 10年前

netty v3.9.4

websocket连接建立前,客户端需要与服务器进行握手(http协议) 确认websocket连接,也就是说在处理websocket请求前,必需要处理一些http请求。

websocket到现在为止,已经有多个版本,netty有相应的对应类,这部分处理一般不需要人工干预。

 

如果运行正常的话,会在页面的文本框中显示1-20记数。

可以通过firefox或chrome的开发人员工具,显看浏览器与服务器的交互。

 

主要是HttpServerChannelHandler2,加了些注释和少量debug代码。

package org.sl.demo.httpserver1;    import java.util.List;  import java.util.Map;    import org.jboss.netty.channel.Channel;  import org.jboss.netty.channel.ChannelHandlerContext;  import org.jboss.netty.channel.MessageEvent;  import org.jboss.netty.channel.SimpleChannelHandler;  import org.jboss.netty.handler.codec.http.DefaultHttpResponse;  import org.jboss.netty.handler.codec.http.HttpHeaders;  import org.jboss.netty.handler.codec.http.HttpMethod;  import org.jboss.netty.handler.codec.http.HttpRequest;  import org.jboss.netty.handler.codec.http.HttpResponseStatus;  import org.jboss.netty.handler.codec.http.HttpVersion;  import org.jboss.netty.handler.codec.http.websocketx.CloseWebSocketFrame;  import org.jboss.netty.handler.codec.http.websocketx.PingWebSocketFrame;  import org.jboss.netty.handler.codec.http.websocketx.PongWebSocketFrame;  import org.jboss.netty.handler.codec.http.websocketx.TextWebSocketFrame;  import org.jboss.netty.handler.codec.http.websocketx.WebSocketFrame;  import org.jboss.netty.handler.codec.http.websocketx.WebSocketServerHandshaker;  import org.jboss.netty.handler.codec.http.websocketx.WebSocketServerHandshakerFactory;    public class HttpServerChannelHandler2 extends SimpleChannelHandler{   public static boolean debug = true;      @Override   public void messageReceived(ChannelHandlerContext ctx, MessageEvent e) {    Channel ch = e.getChannel();    Object msg = e.getMessage();        if(debug){     System.out.println("---------------");     System.out.println("message: "+msg.getClass());    }    //虽然是websocket,但在建立websocket连接前,先进行http握手,所以,这时也要处理http请求    //在http握手完成后,才是websocket下的通信    if(msg instanceof HttpRequest){     processHttpRequest(ch, (HttpRequest)msg);    }else if(msg instanceof WebSocketFrame){     processWebsocketRequest(ch,(WebSocketFrame)msg);    }else{     //未处理的请求类型    }   }      //这个方法:   //1.完成websocket前的http握手   //2.屏蔽掉非websocket握手请求   void processHttpRequest(Channel channel,HttpRequest request){    HttpHeaders headers = request.headers();    if(debug){     List<Map.Entry<String,String>> ls = headers.entries();     for(Map.Entry<String,String> i: ls){      System.out.println("header  "+i.getKey()+":"+i.getValue());     }    }          //屏蔽掉非websocket握手请求    //只接受http GET和headers['Upgrade']为'websocket'的http请求    if(!HttpMethod.GET.equals(request.getMethod())      || !"websocket".equalsIgnoreCase(headers.get("Upgrade"))){     DefaultHttpResponse resp = new DefaultHttpResponse(       HttpVersion.HTTP_1_1,       HttpResponseStatus.BAD_REQUEST);     channel.write(resp);        channel.close();     return;    }        WebSocketServerHandshakerFactory wsShakerFactory = new WebSocketServerHandshakerFactory(      "ws://"+request.headers().get(HttpHeaders.Names.HOST),      null,false );    WebSocketServerHandshaker wsShakerHandler = wsShakerFactory.newHandshaker(request);    if(null==wsShakerHandler){     //无法处理的websocket版本     wsShakerFactory.sendUnsupportedWebSocketVersionResponse(channel);    }else{     //向客户端发送websocket握手,完成握手     //客户端收到的状态是101 sitching protocol     wsShakerHandler.handshake(channel, request);    }     }      //websocket通信   void processWebsocketRequest(Channel channel, WebSocketFrame request){      if(request instanceof CloseWebSocketFrame){     channel.close();    }else if(request instanceof PingWebSocketFrame){        channel.write(new PongWebSocketFrame(request.getBinaryData()));      }else if(request instanceof TextWebSocketFrame){     //这个地方 可以根据需求,加上一些业务逻辑     TextWebSocketFrame txtReq = (TextWebSocketFrame) request;     if(debug){ System.out.println("txtReq:"+txtReq.getText());}          //向ws客户端发送多个响应     for(int i=1; i<=20; i++){      channel.write(new TextWebSocketFrame(""+i));      try{Thread.sleep(300);}catch(Exception ex){}     }       }else{     //WebSocketFrame还有一些    }   }  }

其他类跟网上的差不多: http://blog.csdn.net/shagoo/article/details/8028813

package org.sl.demo.httpserver1;    import java.net.InetSocketAddress;  import java.util.concurrent.Executors;    import org.jboss.netty.bootstrap.ServerBootstrap;  import org.jboss.netty.channel.socket.nio.NioServerSocketChannelFactory;    public class HttpServer implements Runnable{   int port = 80;      public HttpServer(int port){    this.port = port;   }     @Override   public void run() {    ServerBootstrap b = new ServerBootstrap(      new NioServerSocketChannelFactory(        Executors.newCachedThreadPool(),        Executors.newCachedThreadPool()));    b.setPipelineFactory(new HttpServerChannelPipelineFactory());    b.setOption("child.tcpNoDelay", true);      b.setOption("child.keepAlive", true);    b.bind(new InetSocketAddress(port));   }      public static void main(String[] args){    new HttpServer(80).run();   }  }

package org.sl.demo.httpserver1;    import org.jboss.netty.channel.ChannelPipeline;  import org.jboss.netty.channel.ChannelPipelineFactory;  import org.jboss.netty.channel.Channels;  import org.jboss.netty.handler.codec.http.HttpRequestDecoder;  import org.jboss.netty.handler.codec.http.HttpResponseEncoder;  import org.jboss.netty.handler.codec.http.websocketx.WebSocket00FrameDecoder;  import org.jboss.netty.handler.codec.http.websocketx.WebSocket08FrameDecoder;    public class HttpServerChannelPipelineFactory  implements ChannelPipelineFactory {     @Override   public ChannelPipeline getPipeline() throws Exception {    ChannelPipeline cp = Channels.pipeline();        cp.addLast("decoder", new HttpRequestDecoder());  //  cp.addLast("decoder", new WebSocket00FrameDecoder());    cp.addLast("encoder", new HttpResponseEncoder());  //  cp.addLast("downhandler", new HttpServerDownstreamHandler());  //  cp.addLast("uphandler", new HttpServerUpstreamHandler());    cp.addLast("handler", new HttpServerChannelHandler2());        return cp;   }    }

 

测试页面:

<html>  <head>  <script >  function connect1(){   alert('connect1');      var ta = document.getElementById('responseText');   var socket = new WebSocket('ws://127.0.0.1/websocket');    if (window.WebSocket) {      }else{    alert('Your browser does not support Web Socket.');    return;   }   socket.onopen = function(event) {     ta.value = "Web Socket opened!";   }      socket.onmessage = function(event) {     ta.value = event.data;   };       socket.onclose = function(event) {     ta.value = "Web Socket closed";    };   }    function connect() {   alert('connect');   var socket;   if (!window.WebSocket) {      window.WebSocket = window.MozWebSocket;   }     if (window.WebSocket) {      socket = new WebSocket("ws://127.0.0.1/websocket");      socket.onmessage = function(event) {        var ta = document.getElementById('responseText');        ta.value = event.data;      };          socket.onopen = function(event) {        var ta = document.getElementById('responseText');        ta.value = "Web Socket opened!";     socket.send('hello');      };           socket.onclose = function(event) {        var ta = document.getElementById('responseText');        ta.value = "Web Socket closed";       };        socket.onerror = function(event){       };      } else {     alert("Your browser does not support Web Socket.");   }  }  </script>  </head>    <body>  <input type="button" onclick="connect1()" value="ws connect1"/> <br/><br/>  <input type="button" onclick="connect()" value="ws connect"/> <br/><br/>  <input id="responseText" type="text" value="123456"/>  </body>  </html>

 来自:http://my.oschina.net/tangcoffee/blog/338562